Hier kan je gewoon, gratis voor je eigen site reclame maken!
Hier kan je gewoon, gratis voor je eigen site reclame maken!
//if IE4/NS6, apply style if (document.all||document.getElementById){ document.write('.tictac{') document.write('width:50px;height:50px;') document.write('}') } var sqr1 var sqr2 var sqr3 var sqr4 var sqr5 var sqr6 var sqr7 var sqr8 var sqr9 var sqr1T = 0 var sqr2T = 0 var sqr3T = 0 var sqr4T = 0 var sqr5T = 0 var sqr6T = 0 var sqr7T = 0 var sqr8T = 0 var sqr9T = 0 var moveCount = 0 var turn = 0 var mode = 1 function vari() { sqr1 = document.tic.sqr1.value sqr2 = document.tic.sqr2.value sqr3 = document.tic.sqr3.value sqr4 = document.tic.sqr4.value sqr5 = document.tic.sqr5.value sqr6 = document.tic.sqr6.value sqr7 = document.tic.sqr7.value sqr8 = document.tic.sqr8.value sqr9 = document.tic.sqr9.value } function check() { if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("je hebt gewonnen!") reset() } else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ") { alert("je hebt gewonnen!") reset() } else { winCheck() check2() drawCheck() } } function check2() { vari() drawCheck() if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Je hebt verloren!") reset() } else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ") { alert("Je hebt verloren!") reset() } } function player1Check() { if(sqr1 == " X " && sqr2 == " X " && sqr3 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr4 == " X " && sqr5 == " X " && sqr6 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr7 == " X " && sqr8 == " X " && sqr9 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("Player 1 wins!") reset() } else if(sqr1 == " X " && sqr4 == " X " && sqr7 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr2 == " X " && sqr5 == " X " && sqr8 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr3 == " X " && sqr6 == " X " && sqr9 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr1 == " X " && sqr5 == " X " && sqr9 == " X ") { alert("Speler 1 wint!") reset() } else if(sqr3 == " X " && sqr5 == " X " && sqr7 == " X ") { alert("Speler 1 wint!") reset() } else { player2Check() drawCheck() } } function player2Check() { vari() drawCheck() if(sqr1 == " O " && sqr2 == " O " && sqr3 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr4 == " O " && sqr5 == " O " && sqr6 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr7 == " O " && sqr8 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr1 == " O " && sqr4 == " O " && sqr7 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr2 == " O " && sqr5 == " O " && sqr8 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr3 == " O " && sqr6 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr1 == " O " && sqr5 == " O " && sqr9 == " O ") { alert("Speler 2 wint!") reset() } else if(sqr3 == " O " && sqr5 == " O " && sqr7 == " O ") { alert("Speler 2 wint!") reset() } } function drawCheck() { vari() moveCount = sqr1T + sqr2T + sqr3T + sqr4T + sqr5T + sqr6T + sqr7T + sqr8T + sqr9T if(moveCount == 9) { reset() alert("Gelijk spel") } } function winCheck() { check2() if(sqr1 == " O " && sqr2 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr2 == " O " && sqr3 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr4 == " O " && sqr5 == " O " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr5 == " O " && sqr6 == " O " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr7 == " O " && sqr8 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr8 == " O " && sqr9 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr5 == " O " && sqr9 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr3 == " O " && sqr5 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr7 == " O " && sqr5 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " O " && sqr3 == " O " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr4 == " O " && sqr6 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr7 == " O " && sqr9 == " O " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr1 == " O " && sqr7 == " O " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr2 == " O " && sqr8 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " O " && sqr9 == " O " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr1 == " O " && sqr5 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr4 == " O " && sqr7 == " O " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr5 == " O " && sqr8 == " O " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr6 == " O " && sqr9 == " O " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " O " && sqr4 == " O " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr2 == " O " && sqr5 == " O " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr3 == " O " && sqr6 == " O " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr1 == " O " && sqr9 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " O " && sqr7 == " O " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else { computer() } check2() } function computer() { check2() if(sqr1 == " X " && sqr2 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr2 == " X " && sqr3 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr4 == " X " && sqr5 == " X " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr5 == " X " && sqr6 == " X " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr7 == " X " && sqr8 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr8 == " X " && sqr9 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr5 == " X " && sqr9 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr3 == " X " && sqr5 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr7 == " X " && sqr5 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " X " && sqr3 == " X " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr4 == " X " && sqr6 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr7 == " X " && sqr9 == " X " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr1 == " X " && sqr7 == " X " && sqr4T == 0 && turn == 1) { document.tic.sqr4.value = " O " sqr4T = 1; turn = 0; } else if(sqr2 == " X " && sqr8 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " X " && sqr9 == " X " && sqr6T == 0 && turn == 1) { document.tic.sqr6.value = " O " sqr6T = 1; turn = 0; } else if(sqr1 == " X " && sqr5 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr4 == " X " && sqr7 == " X " && sqr1T == 0 && turn == 1) { document.tic.sqr1.value = " O " sqr1T = 1; turn = 0; } else if(sqr5 == " X " && sqr8 == " X " && sqr2T == 0 && turn == 1) { document.tic.sqr2.value = " O " sqr2T = 1; turn = 0; } else if(sqr6 == " X " && sqr9 == " X " && sqr3T == 0 && turn == 1) { document.tic.sqr3.value = " O " sqr3T = 1; turn = 0; } else if(sqr1 == " X " && sqr4 == " X " && sqr7T == 0 && turn == 1) { document.tic.sqr7.value = " O " sqr7T = 1; turn = 0; } else if(sqr2 == " X " && sqr5 == " X " && sqr8T == 0 && turn == 1) { document.tic.sqr8.value = " O " sqr8T = 1; turn = 0; } else if(sqr3 == " X " && sqr6 == " X " && sqr9T == 0 && turn == 1) { document.tic.sqr9.value = " O " sqr9T = 1; turn = 0; } else if(sqr1 == " X " && sqr9 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else if(sqr3 == " X " && sqr7 == " X " && sqr5T == 0 && turn == 1) { document.tic.sqr5.value = " O " sqr5T = 1; turn = 0; } else { AI() } check2() } function AI() { vari() if(document.tic.sqr5.value == " " && turn == 1) { document.tic.sqr5.value = " O " turn = 0 sqr5T = 1 } else if(document.tic.sqr1.value == " " && turn == 1) { document.tic.sqr1.value = " O " turn = 0 sqr1T = 1 } else if(document.tic.sqr9.value == " " && turn == 1) { document.tic.sqr9.value = " O " turn = 0 sqr9T = 1 } else if(document.tic.sqr6.value == " " && turn == 1) { document.tic.sqr6.value = " O " turn = 0 sqr6T = 1 } else if(document.tic.sqr2.value == " " && turn == 1) { document.tic.sqr2.value = " O " turn = 0 sqr2T = 1 } else if(document.tic.sqr8.value == " " && turn == 1) { document.tic.sqr8.value = " O " turn = 0 sqr8T = 1 } else if(document.tic.sqr3.value == " " && turn == 1) { document.tic.sqr3.value = " O " turn = 0 sqr3T = 1 } else if(document.tic.sqr7.value == " " && turn == 1) { document.tic.sqr7.value = " O " turn = 0 sqr7T = 1 } else if(document.tic.sqr4.value == " " && turn == 1) { document.tic.sqr4.value = " O " turn = 0 sqr4T = 1 } check2() } function reset() { document.tic.sqr1.value = " " document.tic.sqr2.value = " " document.tic.sqr3.value = " " document.tic.sqr4.value = " " document.tic.sqr5.value = " " document.tic.sqr6.value = " " document.tic.sqr7.value = " " document.tic.sqr8.value = " " document.tic.sqr9.value = " " sqr1T = 0 sqr2T = 0 sqr3T = 0 sqr4T = 0 sqr5T = 0 sqr6T = 0 sqr7T = 0 sqr8T = 0 sqr9T = 0 vari() turn = 0 moveCount = 0 } function resetter() { reset() }
Hiermee kan je naar elk plekje op aarde inzoomen. erg leuk! maar soms moet hij wel lang laden!
startday = new Date(); clockStart = startday.getTime(); function initStopwatch() { var myTime = new Date(); var timeNow = myTime.getTime(); var timeDiff = timeNow - clockStart; this.diffSecs = timeDiff/1000; return(this.diffSecs); } function getSecs() { var mySecs = initStopwatch(); var mySecs1 = ""+mySecs; mySecs1= mySecs1.substring(0,mySecs1.indexOf(".")) + " secs."; document.forms[0].timespent.value = mySecs1 window.setTimeout('getSecs()',1000); } Je bent al: op deze website.
Bezoekers sinds 10-10-2006
Vul hieronder je gewicht in: Op de Maan Op mercurius Op Venus Op Mars Op Jupiter Op Saturnus
Als je een linkpartner van mij wilt worden schrijf dan een berichtje in me shoutbox,gastenboek of stuur me eventueel een mailtje. Als je dat hebt gedaan zorg ik ervoor dat je site bij mijn linkpartners terecht komt!
function getmon(m0, m1, m2, m3, m4, m5, m6, m7, m8, m9, m10, m11) { this[0] = m0; this[1] = m1; this[2] = m2; this[3] = m3; this[4] = m4; this[5] = m5; this[6] = m6; this[7] = m7; this[8] = m8; this[9] = m9; this[10] = m10; this[11] = m11; } function calendar() { var monthNames = "JanFebMarAprMayJunJulAugSepOctNovDec"; var today = new Date(); var thisDay; var monthDays = new getmon(31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31); year = today.getYear() + 0000; thisDay = today.getDate(); if (((year % 4 == 0) && (year % 100 != 0)) || (year % 400 == 0)) monthDays[1] = 29; nDays = monthDays[today.getMonth()]; firstDay = today; firstDay.setDate(1); startDay = firstDay.getDay(); document.writeln(""); document.write(""); document.write(""); document.write(monthNames.substring(today.getMonth() * 3, (today.getMonth() + 1) * 3)); document.write(". "); document.write(year); document.write(""); document.write("SunMonTueWedThuFriSat"); document.write(""); column = 0; for (i=0; i
Een vette radio die nog live loopt ook!
Dit is mijn berichtenbalk, je kan er zovaak inschrijven als je maar wilt. Maar als je een bericht geplaatst hebt moet je de site even heropenen.
function right(e) { if (navigator.appName == 'Netscape' && (e.which == 3 || e.which == 2)) return false; else if (navigator.appName == 'Microsoft Internet Explorer' && (event.button == 2 || event.button == 3)) { alert("Waarom zou je MIJN foto willen downloaden ? Neem liever contact op met Jantje@copyright.nl :P"); return false; } return true; } document.onmousedown=right; document.onmouseup=right; if (document.layers) window.captureEvents(Event.MOUSEDOWN); if (document.layers) window.captureEvents(Event.MOUSEUP); window.onmousedown=right; window.onmouseup=right; // End -->
Hey, welkom op mijn startpagina. Dit is een startpagina voor jong en oud. als je wil kan je een linkje vanaf jou site hiernaartoe zetten. En als je linkpartner met mij wilt worden, check dan "linkpartner worden" linksonder prettige dag verder! Hieronder vind je wat sites van moppen!
function n(naam, statnaam){ top.location.href=naam; } function addplus(items){ var plussed = ""; for (var t = 1 ; t
Banner / Logo
//Stel hier de layout in var achtergrond="#000099"; var FontKleur="#CCCCCC"; var LinkKleur="white"; //Stel hier in of je de webradio wilt laten sluiten na klik, of nadat de cursor van het menu af is. 1 = na klik. var MouseOver="1"; //Stel hier het land in. 1 = Nederlandse zenders, var Land="1"; //Stel hier de welkomsttekst in van de webradio. var Tekst="Wanna Dance?!";
Test je reactie snelheid... Klik op start en waneer de kleur in het vakje verandert klik je er zo snel mogelijk op!
Stem mee
Als je een tip hebt voor Toffegames. Schrijf het dan hier in.
hier kan je dingen melden zoals, link toevoegen, dode link melden, of heb je gewoon een vraag? klik dan hier!
Bij deze poll kan je stemmen om wat voor links je nog op me pagina zou willen hebben. Na 30 stemmen ga ik kijken waar het meeste op gestemd is en die links ga ik dan toevoegen.Klik hier om te stemmen!